Advanced Diploma in Games Development (full time)
Pulse College’s Advanced Certificate in Games Development is taught by practicing industry professionals to ensure that you receive the very highest levels of training.
This course covers a wide range of topics from game production techniques to concept art, character design, 3D animation, game audio and programming, and a key part of the course involves you producing a portfolio of work that will help you to get into the exciting and rapidly developing games industry.
During the course, you will learn about:
- the dynamics of modern 3D games by looking at what goes on ‘under the hood’
- concept art
- the construction of complex scenes
- development of 3D game levels
- production of realistic environments for first, and third, person games
- camera and lighting techniques, audio design for interactive media, texturing and special effects all play a part in this immersive games development course
Whether you want to be a games designer, storyboard artist, concept artist, 3D modeller or animator, kickstart your games development career with Pulse College.
Detailed Course Content
- Developing and prototyping game concepts for a variety of platforms and player types.
- Analysis and deconstruction of popular games to gain an understanding of the fundamental elements of games.
- User testing and feedback for games.
- Using game scripting to create gameplay scenarios.
- Developing games using C# and the Unity 3D game engine.
- Integrating 2D and 3D art in games.
- Understanding the importance of narrative in games.
- Creating realistic characters and worlds through the use of interactive narrative.
2D Game Art
- Working with preliminary designs and ideas, determining the overall look of the world in which a game takes place using sketches and colour schemes and creating atmosphere.
- How and when to use reference images.
- Creating game assets in 3D Studio Max.
- Texturing and animating 3D models for use in games.
- High polygon 3D workflows for games.
- Assessing game audio requirements.
- Studio and location recording techniques.
- Game audio development workflows.
- Non-linear audio for games.
- Teamwork and management for the games industry.
- Business fundamentals for game companies.
- Regular talks from game industry professionals.
This course is developed around the IGDA curriculum framework.
Project and practical time is held Mon-Fri and equates to 20 hours per week.
Total Cost: €6,770 per year (2 years in duration)
Deposit: €1,800 (payable upon acceptance onto the course, following interview)
Enrolment Fee: €2,500 (payable in September)
Installments: 6 payments of €366 (Oct – Mar)
Exam Fee: €270 (payable in February)
* Due to national changes within FETAC, please be aware that all FETAC programmes are currently moving to the CAS (Common Awards System). As this process is ongoing, should your start date fall before the completion of the changeover, you will receive an advanced City and Guilds qualification, but not the FETAC award. Please speak with the Head of Programme of your area of interest for further details.