Tue, August 24th from
6.30pm at Windmill
An introduction to Interactive Audio
An introduction to Interactive Audio
- History of game audio
- Introduction to digital audio
- Recording techniques
- Digital audio workstations (Protools 101 to 130 Reason Ableton Live)
- Non Linear audio for games
- Designing sound for visual media
- Interactive sound engines (FMOD, Wwise)
- Platform delivery













