An introduction to Interactive Audio

An introduction to Interactive Audio

  • History of game audio
  • Introduction to digital audio
  • Recording techniques
  • Digital audio workstations (Protools 101 to 130 Reason Ableton Live)
  • Non Linear audio for games
  • Designing sound for visual media
  • Interactive sound engines (FMOD, Wwise)
  • Platform delivery
Part Time Game Development Course
Starting September 2010 for 32 weeks, every Saturday 11am - 5pm
Full Time Game Development Course
September - June Full-Time
Introduction to the core concepts & technologies behind interactive applications & video games.
Part-Time Basis: Every Saturday from June 28th for 8 weeks
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